After enduring psychological trauma, you are diagnosed with a strange illness.
It causes you to experience strange nightmares which can lead to death.
You are now in a sanatorium and trying to figure out how to navigate your life.
The story unfolds in a world where a specific mental illness afflicts individuals who have endured severe traumas. You step into the shoes of a young man grappling with the loss of his mother and a painful breakup with his girlfriend, Jessica. This illness infiltrates your dreams, leading you to a sanatorium where you receive care from Dr. Helene and Luna, a kind-hearted girl whose father owns the facility. You share this space with Lanxin, a girl grappling with aphasia.
While this narrative holds promise, it does exhibit some inconsistencies that don’t align with reality. Firstly, the notion of being in a sanatorium suggests more restricted freedom than what the story portrays. It seems unusual that you can walk out freely whenever you wish. Secondly, the initial choices that are meant to impact the game’s trajectory don’t appear to yield noticeable differences in the storyline.
Luna, who works at the sanatorium and tends to both you and Lanxin, extends an invitation to join her for dinner at her home, where you meet her family, including her sister, Jane. Jane comes across as rude and less than welcoming toward Luna, but it becomes apparent that she has taken a liking to you. You can choose whether you would like to enter a more meaningful relationship with Luna, as well as what you want to do regarding your ex-girlfriend. This part of the story is a bit of a mixed bag, as it seems somewhat poorly written and casts the MC in a rather unflattering light.
Initially, we learn that Jessica cheated on the MC during an incredibly trying period in his life—when his mother was battling cancer. The day he went to visit his ailing mother in the hospital, he discovered Jessica with her boss. In response, he abruptly ended their relationship in the middle of the street. However, what I really disliked was how he continued to defend himself in front of her while she purposefully attacked him. It didn’t come off as very manly.
The narrative unfolds with a series of back-and-forth arguments between them, only for the true nature of Jessica’s actions to come to light later on. It’s revealed that she stole some specialized medication with ‘special effects’ for the MC’s mother. Her boss discovered the theft, and she took drastic measures to avoid legal consequences.
For the majority of time you can visit different people, alone or accompanied by Dr. Helene or Luna to try to find out more about your sickness and how to cure it. The game contains lots of choices and has a possibility of leading you into a bad ending, so you have to play it again. The idea is quite unique but there were lots of mistakes in writing, so I believe that the dev should hire a proofreader and fix his dialogues and any other mistakes.
This game has quality renders and smooth animations. In my opinion, this is the best aspect of the game, as you can see that someone put a lot of effort into character and environment design, and I was surprised to see a model I haven’t seen anywhere before – Jane. Dr. Helene is also a stunning character with those who like a bit more modest way of dressing up and behaving.
Regarding the sex scenes – they’re there, but you have to choose the right thing to get one. Here is also the problem of sleep sex, which is something that not all people like, and sometimes you have no other choice but to get that kind of a scene.
One thing I disliked was the fact that the written text and the emotion it is supposed to convey doesn’t align with the character’s expression and the render. Similarly, I don’t like it when the character who is supposed to be talking doesn’t have their mouth open in the render.
This story, while not so grammatically correct, has managed to hold my interest.
One aspect to consider constructively is that at times, the written emotion doesn’t seem to align with the character’s emotion in the corresponding render. I’ve noticed a few instances where there’s an exclamation in the text, but the character’s expression doesn’t reflect the shock or excitement. Similarly, sometimes, when the characters are talking, their mouth is closed or doesn’t move at all.
Additionally, the inclusion of mini-games, especially the card-based fighting games, adds an engaging dimension to the experience. The free-roam section, which allows you to enhance your stats through activities like swimming and exercise, serves as a useful mechanism for improving strength, vitality, and intelligence—skills crucial for advancing the storyline.
Regarding the choices presented, while some significantly impact the narrative, it’s worth noting that not all choices appear to bring about substantial changes in the story.
Although The Haunting Nightmare seems like a promising game with lots of potential, especially because of the nice visual aspect, I still think the writing should be improved. The story is original, but it requires proofreading, and there were some thing that didn’t correspond with reality.
On the other hand, in-game elements such as free roam and mini games are an excellent addition to make the game more immersive, but I am still not entirely convinced that all choices are impactful. I’ll keep my eye on this game. Check it out below.
Tags: male protagonist, teasing, harem, MILF, vaginal sex, handjob, sleep sex.
- Smooth animations.
- Mini games.
- Grammar mistakes.
- Needs proofreading.
CurleyPubes is giving you our subjective review and opinion about the game The Haunting Nightmare.
Renders and animations