New city, new life, and totally new encounters.
You play as a young guy who takes on new opportunities after high school.
Navigate his life and see where it takes him.
This adult VN has a basic, but interesting story with a couple of distinct elements. You play as a young guy who is pursuing his undergraduate psychology thesis in a bustling city, and juggling multiple roles to make ends meet. He holds a job at a coffee shop, where he has a close friendship with the owner, Billy and resides in the shop’s basement, which serves as his affordable living arrangement – practically free due to his employment. Billy becomes his boss, friend, and also a father figure, which makes the bond between the MC and him very serious.
Coming from a humble background, you want nothing more but to make your parents proud, that is, your Dad, because your Mother has died in a tragic car accident. So, the MC is a simple guy just trying to make it in life.
The game has several interconnected storylines take place simultaneously. The core narrative revolves around the MC’s psychology undergraduate thesis, compelling the protagonist to conduct numerous interviews. This serves as the primary means to engage with various characters, including potential love interests. Here, you will meet Vanessa, a mysterious and cold girl who is trying to become a successful model. She is cool and reserved, and as much as you like her or try to make a move on her, the best you will get is an arm around her shoulder.
Next, there is also an issue about Billy’s Cafe. A wealthy real estate magnate keen on developing a particular neighborhood wants to remove Billy from his location – unfortunately, the coffee shop stands in the way, leading the tycoon to explore options like buying the business or opening a competing coffee shop. Together with the owner and Riley, your high school crush, you embark on a mission to save the beloved coffee shop.
The city is divided into three distinct sections: the Upper City, the Lower City, and the enigmatic Old City, each with its unique inhabitants and institutions. Despite living in the city for three years, the Old City has remained an enigma to you, as you’ve never ventured into its depths. However, when you finally gather the courage to explore its secrets, you quickly realize that your curiosity may lead to unexpected complications.
As you navigate the dimly lit alleyways of the Old City, you unexpectedly encounter a situation that throws you into uncertainty. In one such shadowy alley, you come across a young woman and a man. The young woman approaches you, her eyes filled with apprehension, and requests that you play along as if she’s in your company, hoping to deter the other man who seems to be bothering her.
You have a couple of opportunities here, and you can decide whether you’ll act as a diplomat, or be more assertive. Either way, once you get the guy out of your way, you are met with Erika, a daredevil hottie who is not shy when it comes to flirting… Or anything else – with a guy she basically just met on the street. This is where another subplot happens – you get the opportunity to venture into the world of underground cage fighting.
While embarking on your journey, you’ll have the chance to forge deeper connections with a few other characters. One such individual is Harlow, your adorable lab partner, whom you unexpectedly encounter while exploring Old Town – a surprise for both of you. These encounters add depth to the narrative, enriching your experience.
The storytelling in the game exhibits commendable quality, though occasional grammar errors can be spotted. It’s worth noting that over time, the conversations can become somewhat repetitive. Nevertheless, this game shows great promise, leaning more towards the kinetic novel genre. The choices you make primarily shape the protagonist’s personality and influence dialogues rather than drastically altering the overall narrative. While this approach may not be everyone’s cup of tea, it didn’t bother me personally. However, I recommend keeping this in mind when you decide to embark on your gaming adventure.
The visual elements of this game left me wanting more. They came across as rather simplistic, with animations that felt somewhat underwhelming. While I did find certain female characters attractive, they didn’t quite exude that special quality that sets them apart. I believe enhancing the visuals could significantly elevate the overall impression of the game.
It’s worth noting that the visuals don’t appear to contain any glaring mistakes or errors; they just fall short of the standards we’ve come to expect from modern game development.
What sets this game apart is its approach to decision-making. While it offers a plethora of conversation options, they’re all colour-coded, providing a clear sense of the direction they’ll take you. Interestingly, this game doesn’t allow you to simply opt out of certain plotlines if they don’t suit your preferences. For instance**, declining to become an underground fighter or to work as Vanessa’s personal assistant isn’t an option.**
On a positive note, the in-game mechanics are a standout feature. The choice system employs a color scheme that effectively guides your character’s demeanor. Blue choices signify a polite and gentlemanly approach, while green choices infuse humor into your interactions. Opting for pink indicates a more seductive stance, gold choices imply diplomatic tact, and red choices convey a dominant and assertive attitude. This well-defined system empowers you to make decisions with confidence, especially in your interactions with the various female characters.
At the end of each chapter, you can follow your progress by tallying points earned with each character, although these points may not have a significant impact on the overall gameplay. Nevertheless, the gameplay remains enjoyable because it allows you to shape the protagonist’s path as you see fit. You can get solid 3 or 4 hours of gameplay and a few lewd scenes here and there.
This game has an interesting gameplay because of the colour-coded choices. The story is basic but entertaining and interesting enough to read. The music and the sounds aren’t too conspicuous, which I liked. Overall, it’s a decent game, but its models and design do feel a bit dated, hinting at the need for a revamp to bring it up to current standards. Still, it’s worth checking out.
Tags: college setting, teasing, kissing, romance, vaginal sex, handjob, blowjob.
- Colour-coded choices.
- Simple and interesting writing.
- Outdated visuals.
- No possibility of abandoning a certain plotline.
CurleyPubes is giving you our subjective review and opinion about the game A Man for All.
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